Джава лаунчер на телефон

Вы когда-нибудь хотели запустить Minecraft: Java Edition вместе с модами прямо на Андроид устройстве? Теперь такая возможность есть вместе с лаунчером PoJavaLauncher, который позволит вам запускать любую версию ПК версии на мобильном телефоне или планшете!

Установка PoJavaLauncher

В конце статьи вы найдете ссылку на скачивание актуальной версии лаунчера, либо сделайте это через Google Play.

После входа в лаунчер вам предложат ввести данные от своей учетной записи Minecraft. Если у вас есть лицензия, то можете использовать свой аккаунт для входа.

Minecraft: Java Edition на Android

Если у вас нет лицензии, то в поле Имя пользователя введите свой никнейм, установите галочку на Войти как оффлайн учетная запись и нажмите кнопку Войти.

После этого откроется главное меню, где вы сможете запустить саму игру.

Здесь вам нужно будет выбрать версию обновления для запуска.

Снапшоты, старые альфы и старые беты включатся в настройках лаунчера.

После выбора версии и нажатия на кнопку Играть начнется загрузка обновления. Нужно будет подождать и делается это только один раз, но другие версии придется загружать дополнительно отдельно.

Лаунчер автоматически запустит игру сразу же после скачивания всех необходимых данных.

Интерфейс PoJavaLauncher

Взаимодействие с интерфейсом игры полностью имеет поддержку сенсорного экрана.

Для перемещения по миру доступны кнопки управления, а также различные дополнительные кнопки. Например, можно включить окно отладки (F3).

Для переключения вида персонажа используйте кнопку F5.

Если управлять интерфейсом с помощью нажатий вам тяжело, то включите поддержку указателя мыши.

И конечно же, если вы активируете снапшоты и скачаете последний снапшот, то сможете получить доступ к новым функциям обновления Пещеры и Скалы!

Последнее обновление: v3.3.1.1 (25 января 2021г)
Что нового?

  • Добавлена возможность изменения разрешения
  • Интерфейс теперь правильно масштабируется на планшетах
  • Исправлены ошибки

Указатель на скачивание

Скачивай, открывай новое, делись с друзьями

android

    PojavLauncher (Minecraft: Java Edition for Android) icon

    dahlia-209-0a485c9b0-v3_openjdk

    Лаунчер для Java-версии Minecraft

    Предыдущие версии PojavLauncher (Minecraft: Java Edition for Android)

    Довольно часто последняя версия приложения при установке на старые устройства работает с ошибками. Иногда новые версии приложений могут не работать на вашем смартфоне из-за системной несовместимости. Пока разработчик приложения устраняет проблему, попробуйте использовать более старую версию приложения. Если вам нужно выполнить откат PojavLauncher (Minecraft: Java Edition for Android), обратитесь к истории версий приложения на Uptodown. Она содержит все версии файлов, доступные для загрузки с Uptodown для этого приложения. Скачать откаты PojavLauncher (Minecraft: Java Edition for Android) для Android. Любая версия PojavLauncher (Minecraft: Java Edition for Android), распространяемая на Uptodown, не содержит вирусов и может быть загружена бесплатно.

    dahlia-209-0a485c9b0-v3_openjdk 11 янв 2023

    dahlia-185-ef36c96ed-v3_openjdk 12 янв 2023

    dahlia-176-641eae051-v3_openjdk 20 ноя 2022

    dahlia-69-38218aef3-v3_openjdk 6 ноя 2022

    dahlia-8-f527e8a14-v3_openjdk 4 июн 2022

    dahlia-v3_openjdk 8 июн 2022

    crocus-v3_openjdk 1 сен 2021

    v3.3.1.1-1833-9680ba11b-v3_openjdk 15 сен 2021

    PixelmonPojav 31 авг 2022

    3.3.1.1_rel_20210321 28 июн 2021

    3.3.1.1_rel_20210310 27 июл 2022

    3.3.1.1_rel_20210308 18 янв 2022

    «Dahlia» GPlay update

    • App now requires a premium account, otherwise installation of the game assets are denied from the launcher itself.
    • Most languages have been added
    • VGPU and all variants of GL4ES 1.1.5 have been removed from the launcher.
    • GL4ES 1.1.4 was replaced with a custom fork, adding many features and bug fixes to it, such as
      • random crashes on pre-1.13 versions without VBO enabled
      • failure to load shaders used by Minecraft 1.17+ and some server custom resourcepacks
    • Controls have been reworked and improved and extended, gamepad latency is frame perfect.
    • Color selector for controls has been changed
    • Profiles are added! Now you can keep multiple setups of the game with different selected renderers, JVMs, and game directories.
    • Java 17 is now integrated into the launcher for running 1.17+
    • New settings were added:
      • «Use alternate surface rendering», which uses a different kind of rendering surface to render the game faster on some devices.
      • «Start with virtual mouse on», which makes the game start with mouse already enabled
      • «Enable sustained performance mode», which limits CPU/GPU usage to prevent overheating and thermal throttling
    • Added Arc Capes support (now changed to cosmetica.gg)
      Fixes:
    • Fixed a crash occurring while starting a screen recorder
    • Fixed a NullPointerException crash when launching versions below 1.6.4
    • In versions above 1.13, game was crashing while scrolling, that was fixed.
    • 1.13/1.14 no longer crashes upon the first touch
    • Fix older versions not being fullscreen at launch
    • Fix older versions having a «halved light» on entities
    • Fixed hotbar not registering 0-9 inputs.
    • No more errors about a null array when loading a custom control on android 10+
    • Now the game will resize in splitscreen/freeform mode, although not officially supported

    What’s Changed

    • Dl everything by @artdeell in #1966
    • [V2.4] Controls revision by @Mathias-Boulay in #2006
    • Add gradlew.bat by @NekoIceCream in #2073
    • Update README.md by @rscDMTalt in #2052
    • [V2.5] Controls Revision by @Mathias-Boulay in #2211
    • Small cleanup of the code structure by @Mathias-Boulay in #2267
    • ExtraCore can now deal all kinds of values by @artdeell in #2315
    • check for null value insert by @artdeell in #2350
    • Upstreamify profiles by @artdeell in #2390
    • Upstreamify profiles by @artdeell in #2472
    • Upstreamify profiles by @artdeell in #2765
    • The great refactor by @Mathias-Boulay in #2811
    • Merge and resolve conflicts by @artdeell in #2917
    • Profiles 2: Electric Boogaloo by @artdeell in #2535
    • [V2.6] Controls Revision by @Mathias-Boulay in #2900
    • Patch 1 by @artdeell in #3033
    • fix virgl by @LegacyGamerHD in #3057
    • GL4ES: HOLY EDITION by @Mathias-Boulay in #3019
    • Color selector by @artdeell in #3120
    • Add the ability to unpack .pack files by @Mathias-Boulay in #3121
    • New drawers by @artdeell in #3144
    • Change Arc Capes title to Cosmetica Capes by @itsnebulalol in #3147
    • Updates from mainline by @khanhduytran0 in #2482
    • Forge 1.17 wip by @artdeell in #3216
    • Jre17 autounpack u by @artdeell in #3227
    • New Crowdin updates by @khanhduytran0 in #1941

    New Contributors

    • @NekoIceCream made their first contribution in #2073
    • @rscDMTalt made their first contribution in #2052
    • @itsnebulalol made their first contribution in #3147

    Full Changelog: crocus…dahlia

    «Crocus» gplay release

    Resolver changes
    
    - Modified ResConfHack to read resolv data from the Java property
    - Added auto-unpacking of premade resolv.conf and setting the Java property
    (Now SRV resolving should work on Java 17 by default)

    GPlay release tag

    New Crowdin updates (#1932)
    
    * New translations strings.xml (English (upside down))
    
    * New translations strings.xml (Turkish)
    
    * New translations strings.xml (English (upside down))
    
    Co-authored-by: ArtDev <45949002+artdeell@users.noreply.github.com>

    v3.3.1.1

    WARNING: UNTIL FURTHER NOTICE, USE THE GOOGLE PLAY STORE VERSION AS IT IS MORE UP TO DATE !

    Highlighted changes

    • Added resolution changer.
    • (1.13+) Copy and paste now works.
    • Integrated Java 8 Runtime for arm/aarch32 devices. This will also add support of Minecraft 1.5.2 and below for aarch32.

    Other changes

    • UI now scaled correctly on tablets.
    • User gets notified when he did not buy Minecraft on his Microsoft account
    • Now the user gets notified when there are no accounts
    • The version list refreshes dynamically now

    Bug fixes

    • <1.13 space not working on physical keyboard was fixed

    Notes

    This is an update aimed for the 32-bit users of our launcher, but it also contains some new features. Added a Subpatch number because this update is not that big.
    We highly recommend you to install the regular app-debug this time, because the runtime was fully rebuilt and also it shrunk a bit now.
    All new translations were applied

    Different between app-debug and app-debug-noruntime

    • app-debug has bigger size, because it contains Java Runtime, allow install or update when offline.
    • As it’s name, app-debug-noruntime has no Java Runtime inside. It can be used when Java Runtime is already installed, for updating the launcher.

    v3.3.1

    Highlight changes

    • Added Microsoft account authentication (special thanks to @MiniDigger for his documentation). You need to buy/migrate Minecraft before login, otherwise there will be an error: The server has not found anything matching the request URI.
    • Minecraft 1.5.2 and below are now supported! (arm32/aarch32 devices may not able to launch).
    • Forge 1.14+ are now supported!
    • OptiFine Installer is back!
    • The game folder is now changed to games/PojavLauncher/.minecraft, the home folder is now games/PojavLauncher
    • Improved performance by removes G1GC default arguments.

    User Interface

    • V2 UI now become default (thanks to @serpentspirale for finish V2 UI).
    • Skins are now shown in the profile selector
    • Separate account removal button in the profile selector
    • New fancy icons for launcher settings (props to @artdeell and @serpentspirale)
    • Now launcher shows an error page when it can’t load the news

    Bug fixes

    • IME support (allows you to type almost all non-latin characters including Chinese (not all keyboards confirmed))
    • The entire input pipe was rewritten. This fixes some Forge event pipe bugs, which made TF2 Stuff mod more playable and the keyboard more usable
    • De-stubbed some important functions — Shift+Click, F3+ combinations started to work again!
    • Mouse was patched — now it works in Forge config menu and <1.8.9 world select.
    • Full hardware mouse support (including the Mid and Sec buttons!)
    • (almost) Full keyboard support
    • Resize cursor on custom controls now works.

    Other

    • Added automatic RAM changer to automatically adjust the RAM allocation

    Different between app-debug and app-debug-noruntime

    • app-debug has bigger size, because it contains Java Runtime, allow install or update when offline.
    • As it’s name, app-debug-noruntime has no Java Runtime inside. It can be used when Java Runtime is already installed, for updating the launcher.

    PojavLauncher_DevBuild_v2-00bfa2310a4ce1b27d1dd32b5fe75bcb1ede60ef

    Merge pull request #405 from PojavLauncherTeam/l10n_gl4es2
    
    New Crowdin updates

    v3.3 testing 1

    This is another v3 update that bring many features on. See below for full list.

    Highlight changes

    • Java Runtime and LWJGL are now automatic installed (except arm32/aarch32 due to missing). Just plug-and-play.
    • Custom controls is complete. You can apply custom layout now.
    • JRE8 support with better performance.
    • Forge and Fabric can now be installed easily.
    • Fabric is now supported.

    Other changes

    • Replaced Minecraft logo with @Syjalo’s one, Mojang logo with @provsalt’s one.
    • [Broken on some devices!] Added a language changer.
    • Avoid leaking access token to the log.
    • Custom control buttons position now can use dynamic variables, that give ability to auto re-locate on any screen size. Also, math equations can be used for calculate dynamic position. See this for more details.
    • Multilingual support. Thanks to @Syjalo who suggested translation on Crowdin, thanks to community who contributed translation to this project. You can find translators or contribute translation on Crowdin.
    • Added an option to change control buttons scaling.
    • Added an option to change mouse size.

    Fixes

    • Long press trigger setting get reset every launch.
    • Unable to play when offline.
    • x86 32-bit incompatible architecture bug.

    TODO

    • Bug fix in language changer.
    • Get mod installer working. If this work, Minecraft 1.5.2 and below will also work.
    • Implements more features for Custom controls.
    • JRE8: Add support for ARMv7/aarch32.
    • Migrate to Microsoft account authentication.

    Notes

    • Sodium Fabric is well-supported after disable Use Compact Vertex format and Fog occlusion.
    • Minecraft 1.8.(?) and below could not pick world yet.
    • Forge 1.6.(?) and below might give an error when launch (?).

    Different between app-debug and app-debug-noruntime

    • app-debug has bigger size, because it contains Java Runtime, allow install or update when offline.
    • As it’s name, app-debug-noruntime has no Java Runtime inside. It can be used when Java Runtime is already installed, for updating the launcher.

    PojavLauncher_DevBuild-dc9de06678d306573b21775adc65112cae2e6dfb

    untagged-650888f0f9b5ab6f7916
    
    Update Crowdin configuration file

    PojavLauncher_DevBuild-4dbb306fc03c4b3152ba637981399b36f9b0f7b1

    Merge pull request #371 from PojavLauncherTeam/l10n_gl4es2
    
    New Crowdin updates

    PojavLauncher_DevBuild-fcbc1e006e3c1ba41982be773c163c87618b4f41

    untagged-e6692cc585bd72258bd2
    
    Update Crowdin configuration file

  • Джава игры на кнопочный телефон
  • Джованна песня на телефон
  • Дея химчистка нальчик телефон
  • Джобулда алеся александровна судебный пристав телефон
  • Дея синема нальчик телефон